A Selection of Possible Storytime Priorities

Please note: This list is not definitive, and its intended purpose is merely a jumping off point.

Again, consider impact on storytime activities, storytime rules, and the exceptions to storytime rules.

Broad Topic Categories Examples of Focus
Current Educational Standards

May keep larger topic or specify target area

Common Core Standards

STEAM

STEM

Current Fads & Trends Comes from media and community

Ex: Baby Yoga, Baby Sign Language, Certain Music Selections, Technology Usage

Driving Force

Should not be placed on the same level of hierarchy (See Prioritizing Your Priorities Below)

Resident Focus

Open to All

Staff Preference

Successful Experience for…

Should not be placed on the same level of hierarchy (See Prioritizing Your Priorities Below)

The Group

The Individual

Provides:

Should not be placed on the same level of hierarchy (See Prioritizing Your Priorities Below)

Entertainment

School Substitute Experience / School Readiness Experience

Research-based

May keep larger topic or specify target areas

Every Child Ready to Read

Visual skills development

Development Skills

Story Based Features stories in either oral, book, or electronic format with a beginning, middle, and end

Promotes literacy or/and pre-literacy

Library Standards Every Child Read to Read

Book Selection

Promotes Achievement of Developmental Markers Visual Skills

Fine & Gross Motor

Physical Development

Name recognition

Promotes Social Norms/Constructs Ex: playtime, sharing, listening, taking turns
Staff Time Consider number of patrons served, If staff will switch out
Individual Elements of a Single Storytime will be held together by

Should not be placed on the same level of hierarchy (See Prioritizing Your Priorities Below)

Theme

Staff Choice/Preference (Random)

Library Traditional Library Favorites
Storytime Program Entity

Should not be placed on the same level of hierarchy (See Prioritizing Your Priorities Below)

Cohesive Collective

Each same age storytime performs the same activities/books and follows the same routine

Storytimes and skill applications build upon each other as children age through the program

 

Individual Entities

Each class is given the freedom to do as wishes according to the preference of the storytime leader

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